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Showing entries tagged with “Design and UX”:

To Trend or Not to Trend

To Trend or Not to Trend

Web developments are always on the move: new technologies, design styles, and methods for presenting and delivering content to your market. As the web changes, there is a attractive tendency to jump ship to every new ‘innovation’ in an effort stay current. Should we all follow trending new practices and ideas, and what are the effects that this mindset has on a brand as it adapts to capitalize on an ever-evolving digital landscape?

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Web Highlights: Dribbble

Web Highlights: Dribbble

This week's highlight is Dribbble, a community of designers who regularly update the site with ongoing digital projects. Anyone from web and graphic designers, illustrators, icon artists, typographers and logo designers share small images of their work (what Dribbble refers to as "shots") that  highlight an artist's workflow and current projects.

What one might consider to be the LinkedIn for designers, Dribbble is headquartered in Salem, Massachusetts, and is a relatively small bootstrapped company whose goal is to work with the industry's design talent to get hired and showcase some truly awe-inspiring work.

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Web Highlights: Shapeways

Web Highlights: Shapeways

Web Highlights is an ongoing series showcasing some of the brightest and most useful destinations online, celebrating imaginative minds that come together in Web Development to make internet a more interesting place. This week’s highlight is Shapeways, a New York based startup that literally sells anything, by using 3D printing to turn raw materials into original products.

The digital marketplace is at a turning point. Research firm Futuresource Consulting has forecasted that the 3D printing industry will be worth $7.5 billion dollars by 2018, and as companies like Shapeways continue to make 3D printing accessible to the masses online, more and more customers will opt to have their ideal product created rather than search for the closest compromise.

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Google I/O 2014 and Deploying a Unified Design

Google I/O 2014 and Deploying a Unified Design

During it’s 2014 I/O conference, Google announced the future of their unified design efforts: Material Design. A flat, colourful visual theory that’s built on ideas of tactile reality and inspired by paper and ink. The end goal is an immediately familiar functionality that’s meaningful and consistent across devices, which “reflect a different view of the same underlying system”.

But why does any of this matter? Why is Google, or anyone for that matter, pouring time and creative energy into a theme is stylistically consistent across not only hardware, but software as well?

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